blog #gamedev

Found it! http://www.drpetter.se/project_sfxr.html

Been looking for this for a while. A neat tool to quickly gather some placeholder soundeffects.

Finally figured out how this collision detection works https://dixq.net/rp/18.html Guess it's time to resume development

making progress, slow but steady.

My program's finally starting to look like a game \o/

Implementing a prototype scanline filter in SDL was easier than I expected.