Octopath Traveler (first impression)
It's nostalgic and also kinda not
Blasphemous Review (Switch, 2019)
The metroidvania that should be just a vania
Elden Ring Journey Log (Episode Knight) Part 1

Let's play Elden Ring! (sort of)

Shin Megami Tensei V Review (Switch, 2021)

It's taken me way longer to clear this game than it really should have. From very early on it always felt rather unpolished to me, but I still enjoyed it a great deal. Navigating through the Chiyoda region was pretty annoying and whatever region came before that was somewhat bland, but all in all I really enjoyed exploring the game maps. The game world overall has a great atmosphere to it. People often compare this entry to Nocturne, but I feel that Shin Megami Tensei V is it's own unique experience.

Designing an MVC architecture for web applications

A while back I was tasked to create a web application based on the popular MVC architecture pattern. Part of the task was not to use a framework, but to write the application all by myself. So I looked at my notes from school that taught me this basic model of an MVC architecture:

Writing that perfect Makefile
Where I realize Make is actually quite good enough after all.
xmk (cont.)
More pointless confusion about Make.
xmk
xmk is another build automation tool inspired by Make. It features a hierarchical block structure and a function interface to facilitate Make-like dependency resolution.It aims to be simple and explicit even in projects that are meant to be compiled for more than one platform.
Make and build automation
How to improve upon Make when you don't even understand it.