For once a HD remake that doesn't offend me. Unlike games such as Wind Waker HD and Demon's Souls HD, Metroid Prime Remastered managed to stay decently faithful to the look and feel of its originator.
Metroid Prime Remastered features a higher resolution and newly drawn textures. There are no obvious redesigns going against the tone of the original and the overall art style remains the same, even if the lighting looks quite different from the way it did on the Gamecube. My experience playing the vanilla route, so putting sequence breaks and speedrunning tricks aside, was not too different from what it used to feel like playing Metroid Prime on its original hardware.
The remaster may appear to be a remake considering the effort that was put into its new visuals, but it stays true to the original in its mechanics and sound. It's great that they even kept an option to play with the original's control scheme. There's nothing wrong with the modern twin-stick controls, but playing with the original scheme added some welcome nostalgia to my experience with the remaster. However the game isn't compatible with Gamecube controller adapters, which would have been a nice addition on top of the original controls.
All in all, I had a good time with this one. Metroid Prime isn't regarded as one of the best for show. This game's heavily interconnected map layout puts the modern open world meme to shame.
Thumbs up. But I still wish they had included the unaltered original in the package for the sake of it.