I beat TEW2's chain attack mini game.

Octopath Traveler (first impression)
It's nostalgic and also kinda not
Blasphemous Review (Switch, 2019)
The metroidvania that should be just a vania
Elden Ring Journey Log (Episode Knight) Part 1

Let's play Elden Ring! (sort of)

Shin Megami Tensei V Review (Switch, 2021)

It's taken me way longer to clear this game than it really should have. From very early on it always felt rather unpolished to me, but I still enjoyed it a great deal. Navigating through the Chiyoda region was pretty annoying and whatever region came before that was somewhat bland, but all in all I really enjoyed exploring the game maps. The game world overall has a great atmosphere to it. People often compare this entry to Nocturne, but I feel that Shin Megami Tensei V is it's own unique experience.

Designing an MVC architecture for web applications

A while back I was tasked to create a web application based on the popular MVC architecture pattern. Part of the task was not to use a framework, but to write the application all by myself. So I looked at my notes from school that taught me this basic model of an MVC architecture:

Writing that perfect Makefile
Where I realize Make is actually quite good enough after all.
xmk (cont.)
More pointless confusion about Make.
xmk
xmk is another build automation tool inspired by Make. It features a hierarchical block structure and a function interface to facilitate Make-like dependency resolution.It aims to be simple and explicit even in projects that are meant to be compiled for more than one platform.